MA-110 A1 SASS Madritsch is just one of some versions we make. Short stroke adjustable piston system and Key-mod rail are just few things you get on ...
The jd45 and JD53 product families impress with their design, functionality, compatibility and ease of cleaning. The highest attention has been paid ...
JD53-180
The jd45 and JD53 product families impress with their design, functionality, compatibility and ease of cleaning. The highest attention has been paid ...
JD53-160
The jd45 and JD53 product families impress with their design, functionality, compatibility and ease of cleaning. The highest attention has been paid ...
JD45-180
The jd45 and JD53 product families impress with their design, functionality, compatibility and ease of cleaning. The highest attention has been paid ...
JD45-160
The jd45 and JD53 product families impress with their design, functionality, compatibility and ease of cleaning. The highest attention has been paid ...
These reusable cases are necessary for shooting TAGinn projectiles out of the TAG-ML36 grenade launcher.
"Master Key"
“Master Key” round for ML36. This is a buckshot round filled by about 75 BBs.
TAG-25 "FATE"
The TAG-25DP is a hybrid grenade that will initiate on impact with a hard surface. If the surface isn't too hard or you have missed the target, the ...
Reaper MK2
A military simulation projectile for a grenade launcher, the spinning stabilizes the grenade until initiation (3.5 and 4.5 seconds after launching out ...
Arcangel MK2
This projectile is a sound-flash and has no any additional fragmentation except of its own body. This launching "grenade" is very accurate and made to ...
Paladin MK2
The non-pyrotechnic marking projectile “Paladin”cracks on impact and spreads the marking powder.
These reusable cases are necessary for shooting TAGinn projectiles out of the TAG-ML36 grenade launcher.
Gallery:
Description
Specifications
Package bundle:
12 Casings in a platic bag.
These reusable cases are necessary for shooting TAGinn projectiles out of the TAG-ML36 grenade launcher.
After each shot, you will need to remove a case same way you would do it in a real life.
During the game or training you will have a fair chance to lose some cases, but don't worry, you can purchase more for a low price.